The Newb Zone
FFA-Games presents a series of tutorials aimed at the beginning programmer, myself falling into that category. I own a GP2X F100, F200, a Dingoo, a Wiz, and when it gets here I'll own a Pandora. While I didn't have much difficulty getting SDL to compile and run natively in Gentoo, Ubuntu, or openSUSE, getting it to cross compile was a little trickier. I don't *yet* have Qt cross compiling.
I have a lot more fun playing console style games on my handhelds than on my laptop, so most of the upcoming tutorials will focus on properly setting up a cross-dev environment. It may not be the *ideal* cross-dev environment, but hopefully it'll work for people. I'll focus on simple things - like getting Make file variables defined properly and placed in the proper sequence. Making sure you're compiling against the right libs, whether it makes more sense to compile right against the CodeSourcery g++ or in an "embedded distribution", etc.
I do have a couple very simple code examples up already, only one of which is actually broken out into a tutorial for you. (I think I killed the css for the integer scaling demo, I'll have to fix that.) It'll be a little bit before I jump back into the code tutorials - and mind, I'm still learning myself.